Difference between revisions of "Countermay"

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"'''Countermay''' is one of several worlds in the [[Hopjockey]] omniverse, "a land where several threads converge in the [[Religion in Fartherall#The Tapestry of Worlds|Tapestry of Worlds]]. A world of settlers, both by choice and accident; a world of conflict, between civilizations young and ancient, noble and cruel, living and... otherwise; a world unresolved, with many vying to shape its fate.
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'''Countermay''' is one of several worlds in the [[Hopjockey]] omniverse, "a land where several threads converge in the [[Religion in Fartherall#The Tapestry of Worlds|Tapestry of Worlds]]. A world of settlers, both by choice and accident; a world of conflict, between civilizations young and ancient, noble and cruel, living and... otherwise; a world unresolved, with many vying to shape its fate.
  
 
After a thousand years of conflict, nine empires have risen to prominence in this strange world. However, after 1000 years of war, Countermay is dying. Battles, salted earth, curses, plagues, rains of blood, extraterrestrial parasites, demonic influence, and other hazards beyond count have ruined much of the planet. The food is running out. The threat of starvation looms.
 
After a thousand years of conflict, nine empires have risen to prominence in this strange world. However, after 1000 years of war, Countermay is dying. Battles, salted earth, curses, plagues, rains of blood, extraterrestrial parasites, demonic influence, and other hazards beyond count have ruined much of the planet. The food is running out. The threat of starvation looms.

Revision as of 21:35, 25 August 2020

Countermay is one of several worlds in the Hopjockey omniverse, "a land where several threads converge in the Tapestry of Worlds. A world of settlers, both by choice and accident; a world of conflict, between civilizations young and ancient, noble and cruel, living and... otherwise; a world unresolved, with many vying to shape its fate.

After a thousand years of conflict, nine empires have risen to prominence in this strange world. However, after 1000 years of war, Countermay is dying. Battles, salted earth, curses, plagues, rains of blood, extraterrestrial parasites, demonic influence, and other hazards beyond count have ruined much of the planet. The food is running out. The threat of starvation looms.

No one is willing to sacrifice their freedom or power to another, so the only way to save Countermay is to seize undisputed control, defeating the other empires. Once Countermay is united under one banner, then the hunger problems can be addressed. Until then, armies march across the planet, fed with the ever-dwindling food as they churn once-fertile farmland into mud with their boots."[1]

Omniverse

In Fartherall, those who know about Countermay call it "the counterweight world."[2]

References

  1. Vancil, Matt, and Nathan Rice. Romance of the Nine Empires: Rules of Play. Edited by Jeff Quick, Alderac Entertainment Group, 2013.
  2. Vancil, Matt and Ben Dobyns, directors. JourneyQuest - Matt Vancil Q&A and Reading. YouTube, Zombie Orpheus Entertainment, 10 July 2019, www.youtube.com/watch?v=6TSbWos35Qo.