Difference between revisions of "Merchants of Esh"

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(moved info about the Undermarket to a separate page, since there's more info about it in The Fartherall Companion and it likely deserves its own page)
 
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[[File:Esh_logo.png | right | frame | Logo of the Merchants of Esh faction in the Romance of the Nine Empires card game]]
 
[[File:Esh_logo.png | right | frame | Logo of the Merchants of Esh faction in the Romance of the Nine Empires card game]]
The '''Merchants of Esh''' are one of the nine empires vying for the control over [[Gamers:Countermay | Countermay]]
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The '''Merchants of Esh''' are one of the nine empires vying for the control over [[Countermay]]. "Esh has no standing army, but has never needed one; mercenaries, from this world and others, are far more cost effective. The other empires consider Esh an immoral den of obscene wealth, ruled by barely human individuals only interested in increasing their own fortunes. Which is true. But Esh is also the only place certain materials can be found, so when push comes to shove, they grit their teeth and pay the price."<ref name="rules">Vancil, Matt, and Nathan Rice. ''Romance of the Nine Empires: Rules of Play''. Edited by Jeff Quick, Alderac Entertainment Group, 2013.</ref>
  
 
== History ==
 
== History ==
The other city-state to emerge from the aftermath of Ixhasa’s fall, Esh was founded for purposes far less noble than Arcanix. It began as a trade hub due to its strategic location, a minor city of no special distinction. It wouldn’t become a power until a residual aftershock from the corrupted Nexus that sank Ixhasa tore open more than the ground beneath the fledgling city. The arcanoquake tore open the tissue between worlds, exposing what the Eshene have come to call the Undermarket: an otherworldly bazaar offering all manner of goods and services, all temptations a man could imagine and several he couldn’t. Anything can be purchased there if one is willing to meet the price, which is rarely monetary; blood, firstborns, and souls (yours or someone else’s) are all accepted forms of currency. Since the discovery of the Undermarket, Esh has ballooned into a sprawling mercantile metropolis ruled by an oligarchy of trade princes—men most able or willing to barter with the entities in the Undermarket. Esh has no standing army, but has never needed one; mercenaries, from this world and others, are far more cost effective. The other empires consider Esh an immoral den of obscene wealth, ruled by barely human individuals only interested in increasing their own fortunes. Which is true. But Esh is also the only place certain materials can be found, so when push comes to shove, they grit their teeth and pay the price.
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"The other city-state to emerge from the aftermath of [[Old Ixhasa|Ixhasa]]’s fall, Esh was founded for purposes far less noble than [[Magocracy of Arcanix|Arcanix]]. It began as a trade hub due to its strategic location, a minor city of no special distinction. It wouldn’t become a power until a residual aftershock from the corrupted Nexus that sank Ixhasa tore open more than the ground beneath the fledgling city. The arcanoquake tore open the tissue between worlds, exposing what the Eshene have come to call the [[Undermarket]]."
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"Since the discovery of the Undermarket, Esh has ballooned into a sprawling mercantile metropolis ruled by an oligarchy of trade princes—men most able or willing to barter with the entities in the Undermarket."<ref name="rules" />
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==References==
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<references />
  
 
[[Category:Gamers]]
 
[[Category:Gamers]]
[[Category:Gamers_Countermay]]
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[[Category:Countermay]]

Latest revision as of 10:24, 13 October 2020

Logo of the Merchants of Esh faction in the Romance of the Nine Empires card game

The Merchants of Esh are one of the nine empires vying for the control over Countermay. "Esh has no standing army, but has never needed one; mercenaries, from this world and others, are far more cost effective. The other empires consider Esh an immoral den of obscene wealth, ruled by barely human individuals only interested in increasing their own fortunes. Which is true. But Esh is also the only place certain materials can be found, so when push comes to shove, they grit their teeth and pay the price."[1]

History

"The other city-state to emerge from the aftermath of Ixhasa’s fall, Esh was founded for purposes far less noble than Arcanix. It began as a trade hub due to its strategic location, a minor city of no special distinction. It wouldn’t become a power until a residual aftershock from the corrupted Nexus that sank Ixhasa tore open more than the ground beneath the fledgling city. The arcanoquake tore open the tissue between worlds, exposing what the Eshene have come to call the Undermarket."

"Since the discovery of the Undermarket, Esh has ballooned into a sprawling mercantile metropolis ruled by an oligarchy of trade princes—men most able or willing to barter with the entities in the Undermarket."[1]


References

  1. 1.0 1.1 Vancil, Matt, and Nathan Rice. Romance of the Nine Empires: Rules of Play. Edited by Jeff Quick, Alderac Entertainment Group, 2013.