Difference between revisions of "Zombie Orpheus Entertainment Wiki:WikiProject Gamers"

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The purpose of this page (as of right now) is to collect notes from the audio commentaries of the various DG disc releases that can then be incorporated into the corresponding wiki pages.
 
The purpose of this page (as of right now) is to collect notes from the audio commentaries of the various DG disc releases that can then be incorporated into the corresponding wiki pages.
  
==Audio commentaries==
+
==The Gamers==
===The Gamers===
+
*Legend:
====Production====
+
**P: Production (Matt Vancil, Ben Dobyns)
*'''Commentors: Matt Vancil, Ben Dobyns'''
+
**C: Cast
*Matt Vanicl: writer, director
+
**G: Gamer's Perspective
*Ben Dobyns: editor, composer
+
*Chapters:
*opening graphics done by Shawn Mullan
+
**01: ''Opening Credits''
**created character potraits from still shots of the film
+
**02: ''The Game Room'' (Paula chewing on pen)
*wanted to make game in the film like D&D without being D&D
+
**03: ''The Westhaven Inn'' (heroes looking at note)
**mainly for copyright issues
+
**04: ''A Ghostly Vision'' (heroes venturing forth from Westhaven, post inn)
*GLE: Guile (common sense, ingenuity)
+
**05: ''An Accidental Death'' (heroes venturing through wood, post camp fire)
*music was timed for the opening credits
+
**06: ''The Bandit King'' (heroes venturing through field, post river)
**main themes are introduced here
+
**07: ''Berserker Rage'' (Mark arrives)
*some of the music written by Steve Wolbrecht
+
**08: ''A New Friend'' (heroes walk over tree trunk)
**then started working of DH2 and was too busy to continue his duty on ~
+
**09: ''Into the Dungeons'' (GM reads narration, post detect evil)
**hence, Ben and Michael Bottorff took over
+
**10: ''The Shadow'' (players relax, post trap)
*at one point, DG considered to make ~ "like episode 15" in a continuing series
+
**11: ''The Game Room II'' (Rogar pulls open metal door)
**hence, the viewer would be dropped right in the middle with ~
+
**12: ''End Credits'' (end credits)
*beginning scene one of the first shot scenes
+
===Misc===
*filmed from January to October 2001
+
*wanted to make game in the film like D&D without being D&D [P1]
*only 8-10 days of actual shooting
+
**mainly for copyright issues [P1]
*all were in school and working, so it was hard to get people organized
+
*at one point, DG considered to make ~ "like episode 15" in a continuing series [P1]
**creating costumes, location scouting, getting permits also delayed production
+
**hence, the viewer would be dropped right in the middle with ~ [P1]
*some shooting days were two to three months apart
+
**during that, one floor above an entire room was taken up by several computers, networked together, on which the editors of DH2 were in the final crunch to create the first edit of that picture [P2]
*all the stuff at the University (except for the final scene) was shot in January 2001
+
***first premiere DH2: February 8th, 2001 [P2]
**Hinderlie Hall, Pacific Lutheran University
+
****after that, the film was recut [P2]
***many of DG (although not Matt Vancil) at one time were residents there
+
*Phil M Price was the main sound engineer for DH2 [P2]
**during that, one floor above an entire room was taken up by several computers, networked together, on which the editors of DH2 were in the final crunch to create the first edit of that picture
+
**got very little sleep [P2]
***first premiere DH2: February 8th, 2001
+
===Scripting===
****after that, the film was recut
+
*writer: Matt Vancil
*Phil M Price was the main sound engineer for DH2
+
===Pre-Production===
**got very little sleep
+
*director: Matt Vancil
 +
====Casting====
 +
====Production Design====
 +
====Production Design====
 +
====Costume / Make-Up====
 +
===Filming===
 +
*filmed from January to October 2001 [P2]
 +
*only 8-10 days of actual shooting [P2]
 +
*all were in school and working, so it was hard to get people organized [P2]
 +
**creating costumes, location scouting, getting permits also delayed production [P2]
 +
*some shooting days were two to three months apart [P2]
 +
*all the stuff at the University (except for the final scene) was shot in January 2001 [P2]
 +
**Hinderlie Hall, Pacific Lutheran University [P2]
 +
***many of DG (although not Matt Vancil) at one time were residents there [P2]
 +
*beginning scene one of the first shot scenes [P2]
 
*for copyright reasons the books were wrapped in paper
 
*for copyright reasons the books were wrapped in paper
 
**a friend of Matt Vancil (Steve) had done that with his books in order to protect the cover
 
**a friend of Matt Vancil (Steve) had done that with his books in order to protect the cover
 
*folders contained actual notes
 
*folders contained actual notes
 
**from a roleplaying game that Matt made for his gaming group
 
**from a roleplaying game that Matt made for his gaming group
 +
====Cinematography====
 +
===Post-Production===
 +
====opening credits====
 +
*opening graphics done by Shawn Mullan [P1]
 +
**created character potraits from still shots of the film [P1]
 +
*GLE: Guile (common sense, ingenuity) [P1]
 +
*music was timed for the opening credits [P1]
 +
**main themes are introduced here [P1]
 +
====Editing====
 +
====Score====
 +
*credited composers: Ben Dobyns, Michael Bottorff
 +
*some of the music written by Steve Wolbrecht [P1]
 +
**then started working of DH2 and was too busy to continue his duty on ~ [P1]
 +
**hence, Ben and Michael took over [P1]
 +
====Sound Design====
 +
====Visual Effects====
 +
 
*most of the people who worked on the movie are gamers of some sort
 
*most of the people who worked on the movie are gamers of some sort
 
*Matt mostly likes to run campaigns
 
*Matt mostly likes to run campaigns

Revision as of 16:14, 30 October 2017

The purpose of this page (as of right now) is to collect notes from the audio commentaries of the various DG disc releases that can then be incorporated into the corresponding wiki pages.

The Gamers

  • Legend:
    • P: Production (Matt Vancil, Ben Dobyns)
    • C: Cast
    • G: Gamer's Perspective
  • Chapters:
    • 01: Opening Credits
    • 02: The Game Room (Paula chewing on pen)
    • 03: The Westhaven Inn (heroes looking at note)
    • 04: A Ghostly Vision (heroes venturing forth from Westhaven, post inn)
    • 05: An Accidental Death (heroes venturing through wood, post camp fire)
    • 06: The Bandit King (heroes venturing through field, post river)
    • 07: Berserker Rage (Mark arrives)
    • 08: A New Friend (heroes walk over tree trunk)
    • 09: Into the Dungeons (GM reads narration, post detect evil)
    • 10: The Shadow (players relax, post trap)
    • 11: The Game Room II (Rogar pulls open metal door)
    • 12: End Credits (end credits)

Misc

  • wanted to make game in the film like D&D without being D&D [P1]
    • mainly for copyright issues [P1]
  • at one point, DG considered to make ~ "like episode 15" in a continuing series [P1]
    • hence, the viewer would be dropped right in the middle with ~ [P1]
    • during that, one floor above an entire room was taken up by several computers, networked together, on which the editors of DH2 were in the final crunch to create the first edit of that picture [P2]
      • first premiere DH2: February 8th, 2001 [P2]
        • after that, the film was recut [P2]
  • Phil M Price was the main sound engineer for DH2 [P2]
    • got very little sleep [P2]

Scripting

  • writer: Matt Vancil

Pre-Production

  • director: Matt Vancil

Casting

Production Design

Production Design

Costume / Make-Up

Filming

  • filmed from January to October 2001 [P2]
  • only 8-10 days of actual shooting [P2]
  • all were in school and working, so it was hard to get people organized [P2]
    • creating costumes, location scouting, getting permits also delayed production [P2]
  • some shooting days were two to three months apart [P2]
  • all the stuff at the University (except for the final scene) was shot in January 2001 [P2]
    • Hinderlie Hall, Pacific Lutheran University [P2]
      • many of DG (although not Matt Vancil) at one time were residents there [P2]
  • beginning scene one of the first shot scenes [P2]
  • for copyright reasons the books were wrapped in paper
    • a friend of Matt Vancil (Steve) had done that with his books in order to protect the cover
  • folders contained actual notes
    • from a roleplaying game that Matt made for his gaming group

Cinematography

Post-Production

opening credits

  • opening graphics done by Shawn Mullan [P1]
    • created character potraits from still shots of the film [P1]
  • GLE: Guile (common sense, ingenuity) [P1]
  • music was timed for the opening credits [P1]
    • main themes are introduced here [P1]

Editing

Score

  • credited composers: Ben Dobyns, Michael Bottorff
  • some of the music written by Steve Wolbrecht [P1]
    • then started working of DH2 and was too busy to continue his duty on ~ [P1]
    • hence, Ben and Michael took over [P1]

Sound Design

Visual Effects

  • most of the people who worked on the movie are gamers of some sort
  • Matt mostly likes to run campaigns
    • had a lot of fun with the argument scenes (in which players are trying to one-up the GM and try to take control of the story)
  • death of Rogar's blood brother:
    • scene was shot in far western Washington between Aberdeen and Ocean Shores
    • to get to the location they had to park off a highway, off a clear cut (?)
    • only a couple hundred yarts to get to the location
    • figured, they could walk there
    • but the forest was rotten
      • they would push on a tree 4-5 inches in diameter and it would crack and fall over
      • called it the Gram Cracker Woods
      • you'd put your foot down and crunch through two or three logs
      • and they also had to carry their equipment
  • death of Nimble's sister:
    • downtown Tacoma by the old town hall
    • didn't have a permit
    • pulled up in about five or six cars
    • ran down the steps in costume
    • after shot was completed ran back to the cars and drove away before police showed up
    • whole operation took less than 4 minutes
    • set up angle so it didn't show anachronisms (e.g. street lamps)

Chapter 3

Cast

  • Commentors: Nathan Rice, Emily Olson, Matt Shimkus, Phil M Price, Evan Shimono

A Gamer's Perspective

  • Commentors: Monte Cook, Nathan Rice