Applesauce - When Chris Ode GMs, he often arrives at the studio hungry and a little too busy to stop for dinner. He has discovered that the studio's refrigerator often has some rather baby food-like packets of applesauce in convenient squeeze packets, and has become addicted to them. We maintain that applesauce and Sarah are two of the three cornerstones to his lasting happiness.
Breaking the GM - A show with as much chaos as Masters of the Metaverse, streamed live, inevitably slides into anarchy very regularly. After several sessions where C.H.A.T's meddling or the players' insane plans repeatedly broke Chris Ode's composure, chat made a game out of taking bets and counting the number of times the GM (usually Chris) breaks in an episode. Commonly accepted signs that the GM has broken:
--Chris declares himself broken
--Chris stares blankly at a player for several seconds
--Chris takes off his glasses to facepalm
--Chris is drinking, and it's not his anniversary
--Chris's head disappears, probably connecting with the desk
Boating - The oft disparaged skill of boating, first displayed by Richard Gatling in the Kingdom of Yosemite, it became a literal lifesaver when C.H.A.T. decided to flood a town and kill everyone...all to make a joke. When Christian Doyle dryly remarked that he didn't think he'd have much use for the boating skills on his character sheet, the viewers responded by communally creating a hack attack and causing a flash flood, destroying most of the town infrastructure. Since then, boating has become legendary among metaverse players as a skill you think you'll never need, until suddenly you do.
Boating has since come up several other times and always leads to the death of several NPCs, usually because of C.H.A.T.'s interference; members of C.H.A.T. have said that the mere presence of a boat in the party's vicinity is a harbinger of death and destruction.
Chibi-Chan - A large, orange, anthropomorphic rabbit with a propensity for destroying ninja dragon riders and childhood dreams. If you saw the Gamers movies and think it sounds familiar...well, there's a reason for that. The mention of this creature seems to irritate Matt Vancil and Christian Doyle...so of course C.H.A.T. brings it up a lot.
Golden Waffles - To celebrate certain financial milestones in each show (such as breaking even and paying the cast), the cast members honor a randomly selected viewer in chat with a Golden Waffle. The winner chooses a song style and a theme concept (a favorite hobby, for instance), and Chris Ode, Christian Doyle, or Vanessa Postil (depending on who has time) compose the song and perform it on a future show.
Hack Attacks - C.H.A.T.'s favorite ability. The hack attack is when one or more members of the audience raise funds to make a truly insane or derailing event happen in game, which the cast and GM have to roll with. Viewers have agreed that these cannot be used for character deaths or resurrections, but can be used to grant sentience to inanimate objects, concoct strange (if brief) romances, send monsters to attack, flood towns...
Just4U - A boy band spontaneously created by Matt Vancil and Christian Doyle during episode 21. Their number one hit single "Bubblegum, Parachute, Flex, Dab, Vape" is coming soon, possibly even with a music video.
Metapoints - Purchased by chat for the team, a metapoint allows a cast member to move themselves one space up or down on the Avatar/Player spectrum. These are useful in allowing them to have better access to, and therefore better dice to roll for, various skills and abilities.
Rapping - During episode 10, C.H.A.T took the presence of a presidential character as a perfect chance to stage a presidential rap battle with each player representing a different president. It was then we learned that given a few minutes' warning, Matt Vancil is bizarrely good at writing rap lyrics and performing them on the fly. Since then, C.H.A.T. has made a point of making him rap whenever possible, much to his chagrin.
Rule of Cool - As any good action film writer knows, some plans are too epic not to succeed. When the GM drops a Rule of Cool (made available through C.H.A.T.'s support), usually in combat, all of the players declare their actions at the start of the round, and C.H.A.T. votes for it's favorite. The winning action will automatically succeed, no matter how implausible. All of the other players must still do the actions they declared, but roll at a penalty.
Sapphire - The new leader of Aquamarine's cult/family. When the metapilots joined the Project, Project operatives made sure no one would ever look for them; Aquamarine was furious to discover how easily Sapphire took over her role as cult leader and how easily her followers forgot her. C.H.A.T decided that Sapphire was present in many metaverses, selling a number of Sapphire brand products, and officially sponsoring "The Next American Sentinel".
Seduction - Aquamarine has an uncanny ability to seduce pretty much everything. From guards to chicken golems, no being is too strange or inanimate to resist her charms. Other team members have also tried their hand at seduction with varying results, and viewers often joke that no Metaverse episode is complete without a ruthless or brain-breaking seduction.
Swarm Form - When playing Bombshell 3.0, Sarah quickly figured out that the character gains tremendous bonuses from being in swarm form in certain situations. How she magically manages to always be in swarm form at the beginning of combat, despite being in regular form right before is a mystery for the ages, rather like how superman can become completely unrecognizable by putting on a pair of glasses and compressing his spine.
The Great OD - We have the best GM on Metaverse, so it is only right to praise him as such.
Using Your Attributes - When Sarah, and now Maggie, get nervous or flustered about coming up with an action in combat, they tend to do something called using their attributes. This means that they start listing off the skills and attributes on their character sheets in a search for something that will work in the given situation. It's kind of like trying to guess someone's PIN by randomly inputting numbers.